SKU: 46642729254

Stage 3 Clutch Kit (1MS) for Nissan Altima 2002-2006 3.5L (VQ35DE)

Sale price$210.36 Regular price$233.73
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Description

Stage 3 Clutch Kit (1MS) for Nissan Altima 2002-2006 3.5L (VQ35DE)Action Clutch's Stage 3 (1MS) Clutch Kit is designed to withstand even the most challenging conditions. Featuring a heavy duty single diaphragm pressure plate, reinforced drive straps, and a Sprung MIBA Ceramic (available in a 4 or 6 puck) disc, this kit provides peak performance and extreme durability for low mild horsepower vehicles. Our Sprung MIBA Ceramic clutch kit provides quicker engagement and will introduce some clutch chatter, which will

Action Clutch's Stage 3 (1MS) Clutch Kit is designed to withstand even the most challenging conditions. Featuring a heavy-duty single diaphragm pressure plate, reinforced drive straps, and a Sprung MIBA Ceramic (available in a 4 or 6 puck) disc, this kit provides peak performance and extreme durability for low/mild horsepower vehicles. Our Sprung MIBA Ceramic clutch kit provides quicker engagement and will introduce some clutch chatter, which will minimize after proper break-in. For those looking to take their vehicles to the next level, the Stage 3 (1MS) Action Clutch Kit provides maximum control and power with little compromise on reliability.

At Action Clutch, safety is our top priority. We understand how catastrophic engine or transmission damage can be caused by springs popping out which is why we use our patented, fully enclosed spring retainers to keep your investment protected at all times. Every kit is quality checked by one of our experienced engineers (with over 60 years of collective experience) and signed off as safe before being released as a finished product. This gives you peace of mind knowing that your Action Clutch will perform consistently every time.

HEAVY-DUTY STREET USE AND OCCASIONAL DRAG / ROAD / DRIFT RACING

Torque Holding Capacity: 508 ft/lbs

What’s Included
  • Sprung MIBA Ceramic 6 Puck Disc
  • Single Diaphragm HD Pressure Plate
  • Pilot Bearing / Bushing (when applicable)
  • Clutch Alignment Tool
  • Conventional Release Bearing

Break-in Requirements
500 street miles / Keep RPM’s under 4500, no more than half-throttle, no boost (if applicable).
Proper break-in is required in order to retain product warranty, ensure longevity and holding capacity.

Disclaimers
Ceramic based clutch discs intend to increase the holding capacity and durability of the clutch as opposed to an increased life expectancy. Using a ceramic based material for easy street driving may contribute to premature wear of the clutch kit due to the harsher engagement and because of the higher tendency to slip the clutch during street driving.

*Increase in holding capacity is rated in Crank Torque, not Wheel Torque




SFI Spec 1.1 Replacement Flywheels and Clutch Assemblies

California Residents: Prop 65 WARNING: This product MAY contain chemicals known to the State of California to cause cancer and birth defects or other reproductive harm. Wash hands after handling. For more information, visit www.P65Warnings.ca.gov



 

*High-performance racing component. May be used in dual-purpose vehicles. Not intended as OEM replacements. This part is built with performance characteristics.

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SKU: 46642729254

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Oilyraincloud
Chelsea, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Lake Worth, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Draper, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Massapequa, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Belleville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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