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USA
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- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 5 - Jul 10
For Your Every Summer RSVP, with Code: SUMMER15
Description
Machi Koro 5th Anniversary EditionIn Machi Koro Fifth Anniversary Edition, the popular gateway game by Pandasaurus Games gets some TLC! Gone is the cardboard money instead, this comes with plastic molded custom coins. It also comes with new dice, larger cards and an all improved rulebook, making for a quicker set up. The core gameplay remains the same. You're the mayor of Machi Koro, and you inherit a wheat field, and a single bakery. More of a village, than a city. But thanks to dice
In Machi Koro Fifth Anniversary Edition, the popular gateway game by Pandasaurus Games gets some TLC! Gone is the cardboard money - instead, this comes with plastic molded custom coins. It also comes with new dice, larger cards and an all-improved rulebook, making for a quicker set-up. The core gameplay remains the same. You're the mayor of Machi Koro, and you inherit a wheat field, and a single bakery. More of a village, than a city. But thanks to dice and some smart purchases, soon that village will grow into a thriving metropolis!Your aim is to be the first player to buy your four Landmark buildings. The citizens want a radio tower, and a theme park! You start with two cards and on your turn you roll one (or two) dice. If the sum of the pips matches the number on one (or more) of your cards, the action of that building triggers. Usually it involves earning money. At the end of your turn, you can spend your money to buy another building from a public flop of cards and add it to your city. Or, you could pay to buy one of your four Landmark cards...Regular building cards come in four different types. Blue cards pay out if their number gets rolled on anyone's turn. There's no down-time between turns in Machi Koro! Green cards pay out on your turn, only. Red cards are 'business' cards, which involve some players having to pay others to 'visit' that player's card. Purple cards are further cards that mean you'll have to pay other players!In no time at all you'll have a growing tableau of building cards in front of you, numbered 1-12. You'll earn income every turn! But beware those red and purple cards... Hoarding money can make you a target. Do you spend it quick on improving your money-making 'engine'? Or do you save up for those all-important Landmarks? Remember, Machi Koro is a race, after all! Player Count: 2-4 PlayersTime: 30 minutesAge: 10+
Shipping Notes
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Exchange/Return Notes
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