2007-2009 XL883C Sportster Custom Stator Generator 29997-07A
SKU: 46671862779

2007-2009 XL883C Sportster Custom Stator Generator 29997-07A

Sale price$70.90 Regular price$78.78
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Description

2007-2009 XL883C Sportster Custom Stator Generator 29997-07A12 Poles Magneto Generator Stator 2 Wire Fit for Sportster XL 2007 2013 29997 07A Features: Direct replacement to your original unit Plug and play, direct fit, easy installation. Highest grade lamination materials. Connector included. Rubber grommet included. All products shipped are tested. Specifications: Condition: Aftermarket 100% Brand New Quanity: 1PC Type: Stator Coil other specifications: Number of wires: 2 Number of plugs: 1 Number of pins: 2

12 Poles Magneto Generator Stator 2-Wire Fit for Sportster XL 2007-2013 - 29997-07A

Features:
Direct replacement to your original unit
Plug-and-play, direct fit, easy installation.
Highest grade lamination materials.
Connector included.
Rubber grommet included.
All products shipped are tested.

Specifications:
Condition: Aftermarket 100% Brand New
Quanity: 1PC
Type: Stator Coil

other specifications:
Number of wires: 2
Number of plugs: 1
Number of pins: 2
Number of poles: 12

Please compare the number of pins and plugs with the old part before purchasing.

Replacement Part Number:
29997-07A

Fits Model/Year:
Fit for XL1200X Forty-Eight 2010-2013
Fit for XL1200L Low 2007-2011
Fit for XL883N Iron 2009-2013
Fit for XL883L Low 2007-2010
Fit for XL883R Roadster 2007
Fit for XL1200N Nightster 2007
Fit for XL1200R Roadster 2007-2008
Fit for XL883 Sportster 2007-2008
Fit for XL883C Sportster Custom 2007-2009
Fit for XL1200C Sportster Custom 2007-2009
Fit for XL1200C Sportster Custom 2010-2013
Fit for XL883L Super Low 2011-213
Fit for XL1200V Seventy-Two 2012-2013

Please check and see if your stator pole's number as same as our and your connectors and harness looks like the one in the photo before purchasing.

(Compatibility Chart is for Reference ONLY!!!)
(Please Compare with Your faulty unit and the image we provided to Decide Fitments)

Package Included:
1x 12-Pole Stator Generator

NOTICE:
Before installing your new stator

Check the AC output of the stator.
Replace any burned or corroded connectors on stator and regulator/rectifier.
Check and repair any melted wiring.
Use hi-temp dielectric grease on all connectors
Our stator may use a different wire color code than your original.
All of the wires are installed in the correct order; please do not change any of the wiring configurations.
This stator is designed as a direct plug-in replacement and should be used as such.
When bolting stator in, always use locking compound.
If our stator includes a pickup coil, always make sure the air gap is correct upon installation.

All item pictures are accurate; if in doubt do not hesitate to compare our item to your original part.

Battery condition is important. No stator can make up for a bad or weak battery. If in doubt charge your battery and have it load tested, or simply replace it.
ALWAYS START WITH A FULLY CHARGED BATTERY !

The product on offer is an accessory or spare part and thus is not an original product of the vehicle manufacturer.
The name of the vehicle manufacturer is stated only as an indication of the determination of the product being offered as an accessory or spare part, to clarify, for which vehicle the product on offer fits.

Warranty:
Returns: Customers have the right to apply for a return within 60 days after the receipt of the product
24-Hour Expert Online: Solve your installation and product problems

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 46671862779

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4.2 ★★★★★
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Tinkerer
Waukegan, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Houston, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Alexandria, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
San Leandro, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Port Orchard, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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