Highland View
SKU: 42629081729

Highland View

Sale price$169.16 Regular price$187.95
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Highland ViewGive any open wall in your home or office a tasteful touch of simplicity with our canvas art. Canvases from this collection will have your guests impressed from the minute they walk in the room. Art made by Dan Hobday MATERIAL & QUALITY Finely textured artist grade cotton that reproduces image details with outstanding clarity and detail. Printed using premium water based inks. Our paper & wood are sourced from sustainable forests and our boxes are

Give any open wall in your home or office a tasteful touch of simplicity with our canvas art. Canvases from this collection will have your guests impressed from the minute they walk in the room.

Art made by Dan Hobday

 

MATERIAL & QUALITY

 

  • Finely textured artist-grade cotton that reproduces image details with outstanding clarity and detail.
  • Printed using premium water based inks.
  • Our paper & wood are sourced from sustainable forests and our boxes are made from recycled materials.
  • Our thin frames sit approximately 5mm from the edge of the canvas to create a sophisticated floating border.
  • Vegan-friendly - contains no animal products.
  • Handcrafted specifically so they're ready-to-hang in any direction you’d like. Once you add 2 nails to your wall, there’s a lip on the back of the frame to set on the nails, hanging the canvas in any orientation.
Framing Options
  • Floating Frames have a floating effect to give your artwork a clean, sophisticated feel

  • Gallery Wraps are made with mirrored edges and stretched by hand by our experts. They are gallery wrapped over high-quality SPF wooden frames.

Delivery & Shipping Details
  • All canvases are handcrafted & made-to-order locally
  • Processing Time: Typically 2-3 days
  • Shipping Time: Typically 2-5 days
  • Total Time: Typically 4-8 days
  • Simply put, a maximum time of 8 days for any order during typical times. During holidays, there may be delayed shipments
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 42629081729

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Vincent Marias
Port Orchard, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Boise, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Port Orchard, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Omaha, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Lake Worth, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021

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