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Description
Base Race (Magic Minigame) [Zendikar Rising Minigame]Set: Zendikar Rising Minigame Type: Card Magic Minigame Rarity: Common 2 players 3 packs 10 minutes OBJECTIVE: Competition among treasure hunters on Zendikar is fierce. Find your opponents base camp before they find yours! GET READY: Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player. Each player then
| Set: | Zendikar Rising Minigame |
| Type: | Card — Magic Minigame |
| Rarity: | Common |
2 players | 3 packs | 10 minutes
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
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Product Reviews
★★★★★ 3
Not a great experience but a fine product
Color: Black, Size: 4 Panel Basic
not enough screws were included to make the wall. I was able to locate more screws to finish building-so I didn’t have to return the product- but it was a pain and I got lucky finding the pieces I needed
but it could’ve been a fail and a returned product
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Reviewed in the United States on January 12, 2026
★★★★★ 5
Useful, simple room divider
Color: White, Size: 4 Panel Basic
All the pieces were accounted for, and some even had extra pieces, maybe just in case they need changing. It was a bit like putting together a piece of IKEA furniture, though I went slower than usual so as not to make any mistakes. It wasn’t too hard to put together myself, and helps give my studio apt a feeling of space and privacy for my bed. I only wish it had a lovely Japanese design on it, but it does amazingly seem to match the wall color.
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Reviewed in the United States on March 3, 2026
★★★★★ 4
Multi purpose divider
Color: White, Size: 4 Panel Basic
I am excited this divider is being used to block off a portion of the dining room where I stored extra supplies. It looks nice!
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Reviewed in the United States on October 1, 2025
★★★★★ 5
Divisor practico
Color: Black, Size: 4 Panel Basic
Lo uso para dividir la sala de la cocina en mi prqueño departamento excelente 👌
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Reviewed in the United States on May 31, 2026
★★★★★ 5
Buenas
Color: White, Size: 4 Panel Basic
Utilizamos estas divisiones por largo tiempo y las tiramos enteras y en perfecto estado . Muy buenas
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Reviewed in the United States on May 21, 2026